![]() ![]() You have successfully built and run the Android Studio project. Step 6: Build and run project in Android Studioīuild and run the project to ensure there are no errors. You should now be able to find the project files in your designated location. To do so tick the checkbox on "File" → "Build Setings" → "Export Project" and click "Export".Ĭhoose a location where the project files are to be saved. ![]() You will receive a notification once this is complete.Įxport the Unity project as an Android Studio project. Playing your scene from within Unity (using the play button at the top) Visual Studio is now debugging your. You may have to select the Android SDK version to build the project. At this point you should be able to debug your game by: Opening Visual Studio from the Unity project (using Open C Project) Selecting the Attach to Unity debug button at the top of the window: Setting some breakpoints in the code. You will see the following screen once the project is open.Ĭlick on "File" → "Build Setings" → "Select Android" and click on "Switch Platform".Ĭlick on "File" → "Build Setings" → "Build". In this section we will show you how to integrate Quadrant's data acquisition SDK to a unity app. ![]() It is a platform powered by tools and services that allow it to offer incredible possibilities for game developers and creators across industries and applications. Unity is used to create half of the world’s games. ![]()
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